Tuesday, September 20, 2011

Vietnam Solitaire

Vietnam Solitaire puts the player in the shoes of the South Vietnamese army as they fight off the communists in the 60s and 70s. The player will control units representing ARVN, US Regulars, US Air-Cav, Napalm, B52s and Special Forces fighting against a simulated North Vietnamese & Viet Cong enemy.

The game is designed to be fast-play (approx. 60-90 minutes per game). The components consist of rules, 56 counters and a map of South Vietnam.

Vietnam Solitaire at BGG: BoardGameGeek.com
Buy the game ($4): wargamedownloads.com

Downloads
Vietnam Mac OS X UB: Vietnam.dmg (v1.1.2 - 2011-09-20)
Vietnam Windows: Vietnam.zip (v1.1.2 - 2011-09-20)
This program is a BGGames01 production and not part of the Vietnam Solitaire game purchase.

Downloads - Rules
Rules: Vietnam-RulesOnly.pdf (v1 - 2011-09-20)
Rules does not include game components. If you like this game, go over to wargamedownloads.com and buy it. It's only $4.


Screenshots:

Sunday, September 18, 2011

Battle Line Module

Battle Line is a two-player card game built around the theme of warfare during the age of Alexander the Great. Battle Line features 60 full-color Rodger MacGowan/Mark Simonitch cards depicting the prominent formations of the period (War Elephants, Heavy Cavalry, Phalanx, etc.) and 10 full-color tactics "wildcards" that give players extra flexibility and choices and help make each new battle wildly different from the last.

Battle Line takes about 30 minutes to play. To win, you must create powerful formations along your side of the line of battle that are superior to those of your enemy. Victory goes to the player who wins 5 of the 9 battle flags (an envelopment) or three adjacent flags (a breakthrough). Based on Reiner Knizia's original design published in Germany as Shotten-Totten, Battle Line enhances and expands that game system to give players even more tactical options and gut-wrenching decisions.
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How will you muster your battle line? Will you use your elephants to trample a hole in the enemy front, or send Alexander to the front to win a critical flag? Maybe you'll dispatch the Companion cavalry to lead or reinforce a crucial point in the line, or perhaps you"ll rely on your spies to determine the enemy"s strengths and weaknesses before committing your best forces. You'll always have plenty of choices. With every card play, you'll determine the strength and direction of your attack while plotting to fend off your enemy's advances.

In Battle Line, you and your opponent lead the combined arms of the greatest units of the era. Will you, like Alexander, reign supreme? Play Battle Line, and find out.


Battle Line at BGG: BoardGameGeek.com
VASSAL: vassalengine.org

Downloads - Module
Deluxe: BattleLine-Deluxe.vmod (v1.0 - 2011-09-18)
Asterix: BattleLine-Asterix.vmod (v1.0 - 2011-09-18)
Morkopeli: BattleLine-Morkopeli.vmod (v1.0 - 2011-09-18)
WW2: BattleLine-WW2.vmod (v1.0 - 2011-09-18)
NOTE: All modules are the same and compatible, but with different card graphics. You can play a game against someone with a different flavor module from yours.

Downloads - Rules
Rules: BattleLineRules.pdf (v1.0 - 2011-09-18)

Screenshots
Deluxe

Asterix

Mörköpeli

WW2

Saturday, July 16, 2011

Update: Dominion v1.5

Updated the Dominion module to v1.5. All extensions except for Promo have been updated. Minor bug fixes and small changes. Scenarios have been replaced by recommended sets of 10. Added Cornucopia expansion.

Find it here:
http://bggames01.blogspot.com/2010/08/dominion-module.html

Saturday, May 14, 2011

Update: Rallyman

Rallyman module updated to v3.1. Added the Dirt expansion preview materials and other changes.

Update 14-May-2011: Blogger had removed the updated post, Rallyman v3.1 is now again here.

Find it here:
http://bggames01.blogspot.com/2010/11/rallyman-module.html

Thursday, May 5, 2011

Pocket Battle Game #1: Rattenkrieg Module

A solitaire postcard game of the intense fighting for the Tractor Factory in the Battle for Stalingrad. The player takes the roll of the Germans as he maneuvers panzers, infantry, and elite pioneers into the ruins to hunt down the Soviets. Ambushes, snipers, and tough decisions await the Germans as they push deeper into the city.

The longer the game lasts the more Soviet Reinforcements infiltrate through the ruins to surround and cut off the attackers. To win the player will have to master warfare in the most brutal of all WWII battlefields

Rattenkrieg is literally "War of the Rats" and is the name given to irregular and deadly city fighting. Brought published by Turning Point Simulations and designed by Steven Cunliffe who also made The Hell of Stalingrad.

Rattenkrieg at BGG: BoardGameGeek.com
VASSAL: vassalengine.org

Downloads - VASSAL (Rules inside)
Module: Rattenkrieg.vmod (v1.0 - 2011-05-05)

Screenshots

Saturday, April 16, 2011

Thunderbolt/Apache Leader (GMT) Module

Thunderbolt / Apache Leader is an exciting solitaire game that challenges you to command teams of A-10 Thunderbolt tank-busters and AH-64 Apache attack helicopters on battlefields around the world.

You select the best mix of aircraft, weapons, tactics, and crew to suppress air defenses, neutralize tank columns, pound troop concentrations, and duel helicopter gunships.

A new TAL is currently available for pre-order from DVG:
Thunderbolt-Apache Leader at DVG.com

Thunderbolt/Apache Leader at BGG: BoardGameGeek.com
VASSAL: vassalengine.org

Downloads - VASSAL
TAL Module: ThunderboltApacheLeader1.2.vmod (v1.2 - 2011-04-16) by toposolitario

Downloads - Rules
Rules: TAL_Rulebook.pdf (2011-04-16)
WINGS - A look at TAL: WINGS A look at TAL.pdf (2011-04-16)

Screenshots

Tuesday, January 11, 2011

Space Hulk: Death Angel Module

Space Hulk: Death Angel - The Card Game is a cooperative card game for 1-6 players. Set in the Warhammer 40,000 universe, players take on the roles of Space Marines pitted against the increasing hordes of Genestealers.

Players choose from six different combat teams, each consisting of two Space Marines with different abilities. Each player receives three Action cards for each of his combat teams. After all of the Space Marines have fallen into formation, prepare for the first wave of Genestealers!

Game play is quick and easy-to-learn. Each game is played over a series of rounds, broken up into phases. During the Choose Actions Phase, each player must secretly determine which of the following Action cards they wish to play on their Space Marines: Support, Attack, or Move + Activate. You can't pick the same Action card next round, so choose wisely!
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Action resolution keeps all players involved while the overwhelming odds inspire them to work together to survive. The Action Resolution Phase consists of each player revealing and carrying out their chosen Action. The lowest number card goes first, which means Attacks are resolved after Supports. Support tokens enable Space Marines to re-roll, so make sure to cover your fellow Blood Angels!

The Genestealer Attack Phase happens after all the Actions have been resolved, so hopefully you thinned out the swarms since you have to roll higher than the number of Genestealers in the swarm to successfully defend. Finally, an Event card is drawn to spawn more alien adversaries. Once all the Genestealers have emerged from the darkness, its time to move forward, drawing a new location card. And then it's back into the fight!


Space Hulk: Death Angel at BGG: BoardGameGeek.com
VASSAL: vassalengine.org

Downloads - VASSAL
Includes the expansions

SpaceHulkDeathAngel.vmod (v2.0 - 2013-03-23)
ZIP password = bggames01

Mirrors:
megashares
bitshare
sendmyway
rghost
ziddu
gamefront
queenshare
1fichier
netload
hipfile
turbobit
tusfiles
crocko

Downloads - Rules & FAQ
Fantasy Flight Space Hulk: Death Angel Support Site

Screenshots